Nvidia’s 471.41 driver makes no difference to DLSS FPS in Red Dead Redemption 2
Red Dead Redemption 2 received support for DLSS last week and on Friday we took a detailed look at the picture quality and performance of the game. Today however, three days after our initial scan, Nvidia released a new one. Game Ready driver to give gamers the best possible experience when using DLSS in Red Dead Redemption 2. We did some testing to see if the performance changed.
As we noted in our initial review, the DLSS 2.2 implementation in Red Dead Redemption 2 doesn’t offer quite the same kind of performance improvement as other titles that use DLSS 2.0+. At 4K for example, an RTX 3070 gains 20% performance using DLSS quality mode in RDR2, compared to 39% in Death Stranding and 71% in Cyberpunk 2077.
To see if that changed with the release of driver 471.41 – our original testing was done with driver 471.11, the latest version until today – we re-ran our Red Dead Redemption 2 benchmarks using a RTX 3090 at 1080p, 1440p and 4K, while using DLSS quality mode. Below you can see the references of the previous 471.11 driver versus the new results with the 471.41 driver.
As you can see, the numbers are – unfortunately – the same. Well no enough identical, but the differences are all less than one one percent, so it’s certainly within our margin of error – and even if they weren’t, the changes just don’t make sense.
This is of course a fairly “quick and dirty” test, as we are only looking at a single GPU using the DLSS grade preset, so we did not test Balanced, Performance, or Ultra Performance modes. However, considering Nvidia’s Driver Update Blog makes no specific mention of the performance improvement and in fact claims the same “45%” increase in DLSS performance mode usage as the original announcement last week, we can safely say that Improving raw frame rates was not the goal of this new pilot.
Of course, that means there’s a chance the new driver might optimize image quality over performance gains, which would be welcome as we noted a few examples of image jitter in our original analysis. However, for this quick test, we just focused on the raw performance numbers to see if there had been a change – but if you’ve tried DLSS in Red Dead Redemption 2 using the 471.11 driver, let us know. if you notice any differences in the visuals with the new driver 471.41.
If you’d like to check out our in-depth look at DLSS 2.2 in Red Dead Redemption 2, focusing on both image quality and performance, our original video is embedded below:
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KitGuru says: I was hoping the 471.41 driver could offer more substantial performance gains when using DLSS in Red Dead Redemption 2, but based on these tests, it doesn’t.